IBosses
- Fixed players getting stranded in a boss arena after a kill — the exit teleport now retries, with a hub safety net.
IIPath of the Ancients
- Diamond and netherite gear upgrades rebalanced — cheaper early levels, but maxing a set costs about 3× more energy.
IIICells, Gangs & Outposts
- Fixed forges reverting to a plain furnace — they self-heal on right-click and return the forge and fuel when broken.
- Resetting a cell now clears its forge — no more energy from a forge that was already wiped.
- Fixed /gtop showing different gang values in PvE worlds — it now reads cell wealth from shared data.
IVPvP & Dueling
- PV terminal in the mod is view-only outside safe zones — no deposits or withdrawals where you can be attacked.
VEnchants
- Wormhole enchant effects now show only to the enchanting player — no more other players' success and failure bursts.
VIMining
- Less redstone-ore flicker in the Redstone Mine — mining now dims neighbouring redstone ore that lit up.
- Smoother block-break animation while mining — the cracking updates more responsively under server load.
- Per-block mining speed cap lifted — top pickaxe setups break ore in fewer ticks; most setups are unchanged.
VIIQuality of Life
- Fixed a duplication exploit involving equipped offhand items.
- Energy, Erasers, money notes, and XP bottles now auto-combine in PVs on deposit (XP merges per tier).
- Undiscovered Clue Scrolls now stack by tier — right-click one to discover it into its own scroll with tasks.
