Changelog

Every era of the server has its own changelog, from the alpha archives to the current map. Pick one to read the full record, or open a single patch below.

Patches published
153
Latest, Oct 19, 2026
v4.1.7

Maps and archives

Newest first

  1. Asphodel Map IV

    Live

    The fourth map. The Sacred Way and its Avatars, the Hunter tree, a rebuilt Erebus Pit with the Confluence and Erebus, the Unlit, new fights for all four bosses and their ubers, a faster wormhole, excavation, every mine relit, the Molten Harbour, a rebuilt Cavernheart, drawn menus, and an autumn look for the whole server.

    Date
    October 2, 2026
    Changes
    297
    Sections
    30
  2. Tartarus Map III

    Archived

    The third map. Uber bosses and their unique drops, the jewel system, Wounds of Erebus and the Bound Shade, a rebuilt Calcite Wormhole, the Leech rework, rebuilt path perks and Tartarus Prestige, weekly boards, and a full balance pass. Dungeons, runes, white scrolls, LMS, caravans and enchant erasers are gone.

    Date
    August 21, 2026
    Changes
    502
    Sections
    36
  3. Tartarus Map II

    Archived

    The next map. Skywars, the Heart of Gaia enchant, a rebuilt dungeon skill tree and rune system, craftable wands and bows, the personal Tartarus Rift, gang-point generators, and a full balance pass.

    Date
    June 26, 2026
    Changes
    426
    Sections
    15
  4. Ancients Map I

    Archived

    Full RooPrisons to Ancients rebrand. Two brand-new regions, the Tartarus Rift event, a 50-level Season Pass, the Path of the Ancients quest chain, and a complete Greek mythology art pass.

    Date
    Spring 2026
    Changes
    191
    Sections
    13
  5. Patch v1.0.1

    Archived

    Season Pass arrives. Earthquake enchantment, Global Boosters, XP extract tax scaling, outpost buff rework, boss damage scaling.

    Date
    April 2026
    Changes
    35
    Sections
    13
  6. Patch 1.0.0a

    Archived

    First patch of Map 1: bug fixes, gang roster rework, ore rush changes, and new commands.

    Date
    March 2026
    Changes
    33
    Sections
    7
  7. RooPrisons Map 1

    Archived

    The previous map under the RooPrisons name: every feature, fix, and balance change before the Ancients rebrand.

    Date
    March 2026
    Changes
    366
    Sections
    10
  8. Alpha 1

    Archived

    The original alpha map that ran before the full launch. Raw patch notes from development.

    Date
    2025 to March 2026

Patches

Updates between map launches, newest first

  1. v4.1.7Oct 19, 2026Uber Hephaestus: the furnace room's fire grates are now solid glass, so you can't fall into the lava.4 changes
  2. v4.1.6Oct 19, 2026Hunter boosters now count down in the Sacred Way and Erebus Tears too, and stay paused everywhere else.6 changes
  3. v4.1.5Oct 19, 2026Erebus, the Unlit has 40,000 health solo, plus 30,000 for each extra player (up to 6).11 changes
  4. v4.1.4Oct 18, 2026The Erebus Pit scoreboard now shows upper or lower pit plus your Hunter level and XP.4 changes
  5. v4.1.3Oct 18, 2026You now earn twice as much Ichor on the Sacred Way.8 changes
  6. v4.1.2Oct 16, 2026Upper Pit guards now rarely drop Reforge Sigils and Truing Stones; both drop much more often from lower Pit elites.4 changes
  7. v4.1.1Oct 16, 2026Sacred Way fissures reserve 3 slots in zone 6, 2 each in zones 4–5, and 1 each in zones 2–3.12 changes
  8. v4.1.0Oct 15, 2026Iron golem creatures in The Sacred Way can be hit again. They used to say "you can't harm that here".100 changes
  9. v4.0.28Oct 14, 2026The Bound Shade's name no longer overlaps its health bar.21 changes
  10. v4.0.27Oct 13, 2026Removed Hunter's Sight from the Hunter tree. Its spot is now a small speed node, so nobody loses the point.25 changes
  11. v4.0.26Oct 13, 2026Level 101 hunt mobs drop Essence of Hephaestus 10% of the time, up from 3%. Thanatos essence fills the rest.9 changes
  12. v4.0.25Oct 13, 2026Hunter tree Luck nodes are renamed Spoils so they aren't confused with loot luck. They work the same.9 changes
  13. v4.0.24Oct 11, 2026Leaving a boss arena now clears boss poison, slows and Echidna's damage debuff.5 changes
  14. v4.0.23Oct 11, 2026The spawn playtime board is now a Top Hunters board, and it and /huntertop show Hunter Level.6 changes
  15. v4.0.22Oct 10, 2026Essence of Thanatos now drops only from level 100+ Polis shades and wraiths (95 to 99 drop Echidna essence).6 changes
  16. v4.0.21Oct 9, 2026Fixed holes in the bedrock floor of Rift plots that dropped you into the void.5 changes
  17. v4.0.20Oct 9, 2026/g top is redrawn as a victors' stair: the top three gangs get banners and your gang's rank sits at the bottom.15 changes
  18. v4.0.19Oct 8, 2026Weekly contracts no longer ask for more rift runs than days left in the week.6 changes
  19. v4.0.18Oct 7, 2026Bone Ward shards now show as action bar pips instead of bones circling you.8 changes
  20. v4.0.17Oct 6, 2026Sword and axe base damage raised 10%, with proc damage lowered to match, so fights last as long as before.10 changes
  21. v4.0.16Oct 6, 2026Erebus Tears now run at the level cap and scale by level like Polis shades.12 changes
  22. v4.0.15Oct 6, 2026Skyfall trims and the Aether Aegis offhand now drop from Shades at area level 80 and above.7 changes
  23. v4.0.14Oct 6, 2026The boss hub now counts as a hunting ground, so Pursuit and other Hunter effects work there.24 changes
  24. v4.0.13aOct 4, 2026You now only go villain when a guard can see you, not the player you hit.2 changes
  25. v4.0.13Oct 4, 2026Polis level 60 now drops Essence of Echidna about a quarter of the time, fully replacing Lamia by 86.6 changes
  26. v4.0.12Oct 4, 2026The paid season pass is now called the Hallowed Pass, and its reward row is the Hallowed Track.12 changes
  27. v4.0.11Oct 4, 2026Extinguish now reduces all fire damage, including Scorch, Ignite and flame mage burns.6 changes
  28. v4.0.10Oct 3, 2026Your rift pickaxe now keeps the day's enchant upgrades through a server restart.5 changes
  29. v4.0.9Oct 3, 2026Fixed the bottom row of a shared Hunter tree sliding into the side panel.11 changes
  30. v4.0.8Oct 3, 2026Boss kill messages now show the killer and the fight time instead of a damage breakdown.12 changes
  31. v4.0.7Oct 3, 2026The rift is now personal: you mine alone in your own full-size mine, fresh every round.4 changes
  32. v4.0.6Oct 3, 2026Low-level shades in each essence band can now drop nothing (up to 20%), shown in the Polis loot menu.15 changes
  33. v4.0.5Oct 3, 2026Expanded the Hunter tree to 150 nodes with optional Insight branches and new damage, movement and loot choices.29 changes
  34. v4.0.4Oct 2, 2026Switch Hunter presets without a swap cooldown outside combat and boss arenas.11 changes
  35. v4.0.3Oct 2, 2026Hunter XP boosters now add to the daily kill bonus instead of multiplying it.7 changes
  36. v4.0.2Oct 2, 2026Polis starts at level 1 and remembers the last level you manually selected.12 changes
  37. v4.0.1Oct 2, 2026Fixed an issue preventing Polis mobs from damaging players.6 changes
  1. v3.0.37jSep 30, 2026Carnage runs in the last days of the map, after the final level-cap day and the final Gang Top payout. Every global booster runs at 10x, /resetkit hands out Carnage Crates (a billion Ancient Energy, every trim including exclusives, top jewels, keys and more) and a booster box every 5 minutes, and /trackers and the weekly boards stop counting until the reset.2 changes
  2. v3.0.37hSep 24, 2026Hot Zones now spawn in every mine instead of skipping most cycles.2 changes
  3. v3.0.37gSep 24, 2026Fixed false AntiDupe item-application alerts from quickly rearranging ordinary inventory items.1 change
  4. v3.0.37eSep 22, 2026Fixed false Personal Vault duplication alerts for legitimate shard rewards.1 change
  5. v3.0.37bSep 20, 2026Scrolls, trims, enchant orbs and sigils apply again after a long session of inventory clicking.1 change
  6. v3.0.37aSep 20, 2026Fixed a dupe where sorting a personal vault with a client-side sorting mod could multiply a stack of scrolls, trims or orbs.2 changes
  7. v3.0.37Sep 15, 2026Fixed ore in the mines and Calcite Caverns taking far longer than its timer to respawn, or not coming back at all.1 change
  8. v3.0.36Sep 12, 2026Up to 2 accounts on one connection can now claim every quest reward and NPC gift.9 changes
  9. v3.0.35Sep 10, 2026Wrath of Thanatos full set healing now draws from the shared leech pool, capped at 1 HP per second.4 changes
  10. v3.0.34Sep 10, 2026Cell mannequins now accept wands in the mainhand slot.6 changes
  11. v3.0.33Sep 9, 2026Uber bosses now have 19,200 effective health, up from 12,800.19 changes
  12. v3.0.32Sep 8, 2026Rift progress now survives restarts and disconnects. Anything a visit could not pay out lands on your next login.14 changes
  13. v3.0.31aSep 8, 2026Slag, Chronal, Gilded and Void Charges are temporarily disabled. Throwing one is refused and the charge is not used up.1 change
  14. v3.0.31Sep 8, 2026The Forgekeeper's overheat window now multiplies its damage by 2x instead of 3x.33 changes
  15. v3.0.30Sep 7, 2026Generator and crude ore breaks now cancel when you leave the cell world.10 changes
  16. v3.0.29Sep 6, 2026Fixed a shade or wraith that landed a killing blow losing its attack cooldown and swinging again immediately.60 changes
  17. v3.0.28Sep 4, 2026Echo Sigils now stack up to 64 in a single slot.12 changes
  18. v3.0.27Sep 4, 2026Breaking blocks in your own cell no longer kicks you for Unfair Advantage.63 changes
  19. v3.0.26Sep 3, 2026Shades and wraiths now stay spread across the whole Forgotten Polis. Areas you farm repeatedly no longer thin out.47 changes
  20. v3.0.25Sep 2, 2026Erebus Tears no longer open inside sealed rooms. A breach now needs walkable ground reaching at least 36 blocks out, so every tear can be reached on foot.41 changes
  21. v3.0.24Sep 2, 2026Boss altars now smoulder in their boss's colour and flare when you approach carrying its key.38 changes
  22. v3.0.23Sep 1, 2026Tier VI shades and wraiths now appear at mining level 100 instead of 101.77 changes
  23. v3.0.22Aug 31, 2026Ashen Runes no longer chime when they arm. The ring and spawn clang still mark them.10 changes
  24. v3.0.21Aug 31, 2026Type [rift] in chat to show off your Rift prestige and season points, with more on hover.37 changes
  25. v3.0.20Aug 30, 2026The daily bonus now covers your first 500 shade kills, increased from 300.9 changes
  26. v3.0.19aAug 29, 2026Fixed the sidebar scoreboard not appearing when you joined.1 change
  27. v3.0.19Aug 29, 2026Wanderer and Defiler now boost Hunter Points from shade, wraith and boss kills by +20% / +50%.65 changes
  28. v3.0.18Aug 27, 2026Wraiths now drop only ~50% more essence than shades, down from ~2x.2 changes
  29. v3.0.17Aug 27, 2026Tuned down the boss essence dropped by shades (all tiers) to a smaller 1 or 1-2 roll.4 changes
  30. v3.0.16aAug 27, 2026Hephaestus hits much harder: basic attack and Smelter's Wrath both deal 2x damage.1 change
  31. v3.0.16Aug 27, 2026Thanatos's Ashen Collapse and Ashen Rune traps now deal 2x damage.37 changes
  32. v3.0.15Aug 26, 2026The wormhole now refuses a pickaxe that already has every wormhole enchant at max level.7 changes
  33. v3.0.14Aug 26, 2026Tier V shades and wraiths now unlock at mining level 95 instead of 100.23 changes
  34. v3.0.13Aug 25, 2026Paid level 21 now also grants +1 Jewel Loadout.23 changes
  35. v3.0.12Aug 25, 2026Talos now holds 1280 summoning keys per boss instead of 64.19 changes
  36. v3.0.11Aug 24, 2026Shards claimed from the rift now arrive at the rarity you mined them at instead of always being Simple.30 changes
  37. v3.0.10Aug 24, 2026Requiem Powder no longer affects the Tearkeeper or any other named event boss.8 changes
  38. v3.0.9Aug 23, 2026Shades now give up the chase past 48 blocks instead of following you forever.21 changes
  39. v3.0.8Aug 23, 2026Fixed crude ore being consumed when placed in the generator room. It is now refused instead.19 changes
  40. v3.0.7Aug 23, 2026Broodkeeper broodlings now always spawn on reachable ground instead of dropping into the void.21 changes
  41. v3.0.6Aug 22, 2026Uber boss keys no longer turn into ordinary boss keys when stored in a Personal Vault.29 changes
  42. v3.0.5Aug 22, 2026/gtop no longer shows gang cell values or the per-cell dollar breakdown.9 changes
  43. v3.0.4Aug 21, 2026Erebus Tears now stay open for 60 minutes before timing out, up from 8 minutes.11 changes
  44. v3.0.3Aug 21, 2026The Hunt gained three new quests: kill 100 altar bosses, kill an uber boss, and kill 25 uber bosses.24 changes
  45. v3.0.2Aug 21, 2026Quest, tutorial and NPC rewards are now blocked per reward instead of per connection.15 changes
  46. v3.0.1bAug 21, 2026Weekly Loot Boxes are now always available in /store, not sale-only.1 change
  47. v3.0.1aAug 21, 2026The /store Ancient Crate purchase now sells Tartarus Map III instead of Map II.1 change
  48. v3.0.1Aug 21, 2026Completing, unlocking or claiming several quests at once no longer stacks the sound.9 changes
  1. v2.0.13Jul 18, 2026Bronze Cyclops melee range reduced from 4 to 2.75 blocks and its punches now knock back.12 changes
  2. v2.0.12Jul 8, 2026Mining a Momentum block now shows your current Momentum in chat: bonus %, built time, and a MAX flag at the cap.7 changes
  3. v2.0.11Jul 2, 2026Caravans have been disabled.14 changes
  4. v2.0.10Jul 1, 2026Fixed the Shades daily bonus tooltip mentioning Gang Points; shade kills grant Hunter Points only.31 changes
  5. v2.0.9Jul 1, 2026The daily Shades bonus now covers your first 300 shade kills each day, up from 100.15 changes
  6. v2.0.8Jun 30, 2026Charon's Styx Wave is now smaller, with shorter reach and a narrower spread.9 changes
  7. v2.0.7Jun 30, 2026Shades from the Hunter's Shade Respawn perk now rise already aggro'd onto you, with a chat alert.26 changes
  8. v2.0.6Jun 28, 2026Lamia now picks her abilities at random with varied timing, instead of a fixed scream-then-dash loop.10 changes
  9. v2.0.5Jun 28, 2026Lamia now drops a stack of 3 Enchant Dust.14 changes
  10. v2.0.4Jun 28, 2026Your White Scroll is no longer used up when you die in Polis or Roads.52 changes
  11. v2.0.3Jun 27, 2026Pilgrims now keep their loot on death.5 changes
  12. v2.0.2Jun 27, 2026Falling into the void or dying in the Forgotten Polis or Ancient Roads now returns you to the real spawn instead of an empty copy of it on the wrong server.1 change
  13. v2.0.1Jun 26, 2026/spawn or warping to a mine from the Forgotten Polis or Ancient Roads now returns you to the main world instead of an empty copy of it.14 changes
  14. v2.0.0Jun 26, 2026Removed the Extra Enchant Slot perk from the Season Pass.7 changes
  15. v1.0.52aJun 26, 2026Quest tracks (Explore, Economy, Mining, Gangs, Hunt, Rift, Dungeons) are now locked until you find their Quest Guide NPC in the world — talk to one to unlock that track.4 changes
  16. v0.0.0-deploy3Jun 26, 2026Quest tracks (Explore, Economy, Mining, Gangs, Hunt, Rift, Dungeons) are now locked until you find their Quest Guide NPC in the world — talk to one to unlock that track.2 changes
  1. v1.0.52Jun 20, 2026Map-end Reputation now goes to a top gang's whole roster — online or offline, not just those online at award time.2 changes
  2. v1.0.50Jun 17, 2026Fixed a raid exploit allowing attackers to bypass guard-clearance requirements on interior cell doors.2 changes
  3. v1.0.49Jun 17, 2026Raid shields are now per-gang — raiding a cell only locks *your* gang out of re-raiding it; any other gang can still raid it immediately.10 changes
  4. v1.0.48Jun 17, 2026Prestige 3 flight now also lets you /fly inside your own cell, in addition to overworld flight. The prestige menu lists both perks separately.2 changes
  5. v1.0.47Jun 17, 2026Outpost buff rotation now reshuffles every outpost each cycle — no outpost keeps the same buff two rotations in a row.2 changes
  6. v1.0.46Jun 17, 2026The Players in zone count on the Ancient Roads and Forgotten Polis warp tiles no longer counts players who are off in the Tartarus Rift.8 changes
  7. v1.0.45Jun 16, 2026Cleaned up the cell management menu — removed the unused Vault button (vaults are placed automatically).5 changes
  8. v1.0.44Jun 16, 2026Fixed forges being unbreakable in cells — mining a placed forge now breaks it and drops the forge plus any leftover fuel.5 changes
  9. v1.0.43Jun 15, 2026Fixed the Defiler entry-box death text — dying drops your farmed loot plus a 25% roll per gear piece, not a flat "1 entry gear."13 changes
  10. v1.0.42Jun 15, 2026Shades and Wraiths now chase you down ledges — they walk off drops of any height and fall with gravity instead of freezing at the edge.25 changes
  11. v1.0.41Jun 11, 2026Fixed clue scroll damage-to-Wraiths/Shades objectives ignoring fire and enchant damage — Fire Aspect, Scorch, etc. now count like melee hits.25 changes
  12. v1.0.40Jun 10, 2026Hephaestus' Pyriphlegethon Tide fire walls reach further past the arena edges and sweep longer — you can no longer dodge them from a corner.5 changes
  13. v1.0.39Jun 9, 2026Paid Season Pass Level 1 now unlocks /clicklock and /ka (Kill Aura).7 changes
  14. v1.0.38Jun 9, 2026Season Pass Level 1 now unlocks /clicklock and /ka (Kill Aura).3 changes
  15. v1.0.37Jun 9, 2026Dungeon bosses no longer take suffocation damage — they can no longer be chipped down or killed by arena blocks overlapping their hitbox.26 changes
  16. v1.0.36Jun 8, 2026/boss leaderboard now tracks fastest kill times — click ⏱ Fastest Times to see the top 10 personal-best speedruns, with party size.1 change
  17. v1.0.35Jun 8, 2026Poison enchant proc chance now scales by 3% per level (was flat regardless of level).4 changes
  18. v1.0.34Jun 8, 2026Hephaestus Fire Wall no longer floods your connection with "You are sending too many packets!" kicks.13 changes
  19. v1.0.33Jun 7, 2026/htop now ranks Hunters by rank tier first, then by Hunter Points within each tier — so higher-tier hunters always sit above lower-tier ones.8 changes
  20. v1.0.32Jun 7, 2026Wither and fire ticks no longer grant i-frames or cancel knockback, Hephaestus knockback straightened out, /offhand works anywhere, and a wave of QoL fixes including an Oracle departure animation.18 changes
  21. v1.0.31aJun 6, 2026Calcite Caverns daily reset reliability fix.1 change
  22. v1.0.31Jun 6, 2026A new Hunter leaderboard and chat token, gang chat relayed across all servers, Personal Vault auto-packing, Hephaestus fire wall fixes, and a batch of QoL and display fixes.27 changes
  23. v1.0.30Jun 6, 2026Hephaestus gets a top-to-bottom difficulty pass — harder melee, double-damage Smelter's Wrath and Fire Walls, and a nastier Core Overheat — plus a live next-rift countdown on the /rift menu clock and a Foresight Trim payout fix.7 changes
  24. v1.0.29Jun 5, 2026The Emberfall trim becomes a meteorite specialist, Trim Removers get easier to obtain from the Erebus Pit and high-tier Shades, a Calcite Caverns exploit is closed, and the /shop Decorations section gets a massive, build-friendly expansion.7 changes
  25. v1.0.28Jun 5, 2026Hephaestus drops get more rewarding, gangs gain a roster slot while capping at 3 active, exceptional orbs are re-priced, and a wave of quality-of-life wins — booster duration stacking, energy auto-merge on /extract and the Tinker, the mod's PV terminal, and mining navigation pings.23 changes
  26. v1.0.27Jun 4, 2026Stele fixes that keep Gang Points safe, a raid-progress fix so condensed crude can no longer stall a raid, and a longer Death Sentence telegraph on Thanatos.4 changes
  27. v1.0.26Jun 4, 2026A cell-defense rebalance — tougher guards, mage damage buffs, and a patched raider i-frame exploit. Plus diamond and netherite sword buffs, fully rewritten /enchants tooltips, an Orb of Moros lore fix, and /feed, /eat and the Oracle made easier to reach.11 changes
  28. v1.0.25Jun 3, 2026Raids stay alive through PvP standoffs and idle out slower, and forges lock down while your cell is under attack. Plus a Rift Prestige double-count fix, a Meteorite Hunter rental-cap fix, and bigger Erebus Pit drop rates.6 changes
  29. v1.0.24Jun 2, 2026Raids and cell defenses overhauled — Tyrant's Decree removed, Frost and Lightning Mage rebalanced, and disconnect protection added. Raider Trim moved to caravan drops, Hunter Point rewards corrected, and drop rate buffs for Emberfall Trim and Orb of Moros.17 changes
  30. v1.0.23Jun 2, 2026Tracker Lootbox challenge tracking fixed, mining energy balance tuned, and entangled pickaxe drop protection added.4 changes
  31. v1.0.22Jun 1, 2026Exceptional Orb success rate up to 75%, Last Stand cooldown fix, and targeted fixes for season pass, cell forges, Wormhole, rentals, Personal Vault, and meteor flares.8 changes
  32. v1.0.21aJun 1, 2026RNG Meter drop reveals now follow server-wide loot discovery.1 change
  33. v1.0.21Jun 1, 2026RNG Meter for boss drops, Hunter Points boss shop, outpost HUD standing-in detection, and Silence/Last Stand cooldown tuning.6 changes
  34. v1.0.20May 31, 2026Boss concurrent-fight stability, combat logger drop rules in alignment zones, and a batch of cell, gang, chat, and LMS fixes.12 changes
  35. v1.0.19May 31, 2026Boss arena stability — party isolation, inventory protection on death, and stuck-boss cleanup.3 changes
  36. v1.0.18May 30, 2026Boss fight isolation, rift flight fix, and stele cleanup on cell abandon. Wormhole dust is scoped to the applying player, boosters auto-pause in Asphodel Meadows, and Proc Party chat spam is gone.7 changes
  37. v1.0.17May 30, 2026Enchant Eraser, Reroll, and Dust get custom item art — the Eraser even scales visually with its charge count. Perk Swap, Path Respec, and Stat Swap tokens now reliably apply. Caravans can properly damage players, Last Stand procs on PvE hits, and tab-list flickering in Polis and Roads is fixed. PV Terminal shows full pickaxe lore, and P11 specializations now list their trade-offs in lore.7 changes
  38. v1.0.16May 30, 2026Boss chase-item rates bumped — Thanatos's Lucky 4 orb and armor trims drop more often, and /loot now shows boss chase items at their correct rarity. Momentum builds past level 6 instead of rolling back. New /cell info command for quick value lookups, a tidier /gtop tooltip, and a pickaxe prestige menu color-code fix.7 changes
  39. v1.0.15May 29, 2026Forge reliability gets a double fix — reverted forges self-heal and reset cells stop leaking energy — and a boss-arena safety net keeps players from getting stranded after a kill. /gtop now agrees across every world, Wormhole enchant bursts go private, and the mod's PV terminal is view-only outside safe zones. Mining feels snappier: smoother block-break, less redstone flicker, and the per-block speed cap lifted for top pickaxes. Diamond and netherite gear costs are rebalanced, plus an offhand dupe fix, PV auto-combine, and stackable clue scrolls.13 changes
  40. v1.0.14May 28, 2026Thanatos gets longer Soul Tether stuns, knock-free tether ticks, and instant-purple runes, while the boss health bar finally clears the moment a boss dies. Higher-tier Shades and Wraiths hit harder and drop bigger essence stacks, the Warlord caravan closes in at full speed, fire enchants ignite hunt mobs, and a Rift escape route is sealed. /killaura returns, /pv opens for big vaults, /sell retires in favor of auto-sell, and modded clients gain a searchable loot browser.15 changes
  41. v1.0.13May 28, 2026Devour now heals on kill against custom NPCs, P11 prestige cost flattens across pickaxe tiers, and Erebus pit loot is rebalanced. AFK shop upgrades get cheaper with a new /afktop leaderboard, raid-protection windows gain a 24-hour delay, the tab list stops leaking PvE-world locations, and clue caskets drop 2–3 items.16 changes
  42. v1.0.12May 27, 2026Friday 11 AM PDT weekly cadence with live countdowns for Gang Top payouts and Season Pass challenge unlocks, plus a duel offhand dupe fix, Quantum Entangler tier guard, /buffs Tartarus row, and heroic meteor cleanup.7 changes
  43. v1.0.11May 27, 2026Weekly Gang Top Obol payouts, unified boss defeat announcements, Black Scroll / Powerball / Lucky tuning, Simple Voice Chat support, and a Coreheart Pickaxe Trim fix.7 changes
  44. v1.0.10May 26, 2026Patch v1.0.10.16 changes
  45. v1.0.9May 26, 2026Patch v1.0.9.11 changes
  46. v1.0.8May 26, 2026Patch v1.0.8.16 changes
  47. v1.0.7May 25, 2026Patch v1.0.7.65 changes
  48. v1.0.6May 24, 2026Personal Vault Affinities (Ascendant + PrisonsMod), alignment-zone dupe & respawn fixes, multi-pad boss arena GUI + chase-item rarity cut, shade/wraith damage bump, Lightning/Pummel -15%, Lamia's Veil cost halved, AFK Shop refill scales past the daily cap, /bans panel, Discord event-timer & event-ping channels.42 changes
  49. v1.0.5May 23, 2026Per-party boss portals, Lamia/Echidna essence stacking fix, /rift join from sub-backends, Gang Top counts every roster member, enchant-proc kill attribution, themed /toggles GUI, rich chat name hover, /loot luck labels, /suggest in-game GUI, and assorted Discord polish.14 changes
  50. v1.0.4May 23, 2026Biggest patch since launch. Cross-cluster commands and chat tokens now work from Polis & Roads (/list, /home, /cell tp, outposts, /g *, [brag], /events timers, personal boosters). Cells & gangs got a permission/rename sweep with AFK auto-bench. Bosses got multi-pad parallelism and screen-takeover removal. Plus Season Pass weekly XP up to 600 with back-pay, Asphodel safe zone, Heroic Meteor Fund-T4 gate, /killaura removed, /suggest forum poster, PrisonsMod HUD additions, and a long QoL list.55 changes
  51. v1.0.3May 22, 2026Boss arena rework (concurrent same-type fights, 20-min cap), Fund-tier reshuffle (Outposts ↓ II, Pit ↑ III), cross-cluster chat polish, and an enchant-reroll drop bump.13 changes
  52. v1.0.2May 22, 2026Fortune's Dice rebalance, cross-cluster gang sync, rift gate fix, cross-server transfer hardened against long queues, and a wave of QoL fixes.15 changes