· Ancients · Tartarus ·

Tartarus. Map III.

  • Jewels. An ultra rare mining find that grants a global passive no matter what you hold or wear. Gaian jewels roll mining, Therian roll combat, and Aetheric jewels change a rule instead of adding a number. Sockets unlock at Prestige II and III.
  • Uber bosses. A harder version of all four world bosses, summoned with their own keys at Fund tier 5. Each has abilities and a loot table the normal fight does not.
  • Wounds of Erebus. Tears open in the overworld carrying a boss's mark. Sealing one calls down 3 contested Erebus Crates that anyone can race to mine open.
  • The Calcite Wormhole was rebuilt. Charges are gone. Drop an item in for free and pay Ancient Energy per attempt.
  • Leech rework. Every heal from damage now feeds one shared pool capped at 1 HP per second, and enchant procs and damage over time finally count toward it.
  • Mining Speed rework. Every increased Mining Speed source sums into one additive pool instead of multiplying together.
  • Path perks and Tartarus Prestige rebuilt. Seven perks replaced, and P11 no longer costs you XP, energy or ore.
  • Weekly Boards. Three rotating leaderboards a week out of a pool of 16, paying Obols to the top 5 every Friday.
  • The 15% sell tax is gone.
  • Gone entirely: dungeons, the skill tree, runes, white scrolls, enchant erasers, LMS, caravans and Calcite Charges.
IPolis & The Hunt
  • The Spectral armor trim now drops over 6x more often from shades and wraiths.
  • The Skipstone armor trim now drops 5x more often from shades.
  • The Skipstone wand trim now drops 2x more often from shades, and is exactly 5x rarer than the Skipstone armor trim.
  • Shades no longer drop Ancient Energy. Their other drops are correspondingly more common.
  • 2x as many shades and wraiths roam Polis at once.
  • The Ancient Roads have been removed. Polis is now the only alignment zone.
  • Shades no longer spawn in the Ancient Roads.
  • /warp roads and the Ancient Roads warp entry are gone.
IITartarus Rift
  • Rift Prestige no longer requires a player level. Unlock every node you can reach and you can prestige.
  • Rift skill tree nodes no longer require a player level. Rift Marks and your Rift Prestige are the only requirements.
  • The Prison Break Points Earned tracker is now called Rift Points Earned. Your recorded total carries over.
IIIBosses
  • Removed the Wayfarer armor trim.
  • Added Nyx's Shroud, a PvP armor trim that replaces Wayfarer. It comes out of the Wounds of Erebus.
  • Nyx's Shroud has a full set ability of its own, Rift Wound.
  • Added the Hephaestus weapon trim, dropped by Hephaestus. It pairs with the Hephaestus armor set.
  • The Hephaestus weapon trim has a full set ability of its own, Forgeheat.
  • Summoning a boss is now gated by the Fund tier alone. Echidna, Thanatos and Hephaestus no longer require a player level or prestige.
  • /rngmeter now covers Erebus Guards, with bad luck protection on the Emberfall armor trim, the Emberfall pickaxe trim, armor and weapon expanders, trim removers, mystery boss keys and global booster boxes.
  • Erebus Guard meters fill in 1.5x the average kills for the tracked drop, so the Emberfall pickaxe trim is guaranteed by 3,026 kills and the Emberfall armor trim by 505.
  • Every Erebus Guard chase drop is selectable in the meter from the start, without having to pull it once first.
  • The Erebus Guard meter progress line now prints every 25 kills instead of every kill.
  • Tracking an RNG meter drop no longer cancels your Outpost luck on that kill's loot roll.
  • Talos completion chance from the paid season pass stacks on top of its Hunter Point upgrades, up to 95%.
  • /hunter now has a Talos Construct button that opens /talos.
  • Ancient Energy in the Talos menu now uses its usual purple colour.
  • Talos runs bottom out at 15 minutes for every boss at max speed.
  • Talos completion chance now reaches 100% on every boss with maxed upgrades and a fully claimed paid pass.
  • Talos no longer applies a per-boss completion penalty. Thanatos and Hephaestus are no longer harder for it to finish.
  • Talos can hunt a boss once you have killed 50 of that boss yourself.
  • Boss access for Talos is no longer bought with Hunter Points.
  • Boss keys no longer force themselves back into one stack. Splitting a stack in your inventory or your vault now sticks.
  • Dying to a boss now respawns you at that boss's altar instead of at spawn.
  • Thanatos now unlocks at Fund tier 3 and Hephaestus at Fund tier 4, each one tier earlier than before.
  • Erebus Tears unlock at Fund tier 2. Tears stop opening on their own until the fund reaches it.
  • Fortune's Dice has a sixth side, Erebus Tear, which opens a breach in the overworld. It rolls 7.5% of the time.
  • Fortune's Dice Meteor now rolls 45.1% of the time, down from 52.6%. The other four sides keep their old rates.
  • Boss abilities no longer lose most of their damage to armor.
  • Lamia and her mirrors now move smoothly instead of visibly snapping forward about once a second.
  • Lamia and her mirrors can no longer spawn or wander outside the arena walls. Anything that slips out is pulled back in within a second.
  • Lamia's death broadcast and sidebar now report the damage you actually dealt.
  • Echidna's death broadcast and sidebar now report the damage you actually dealt instead of the number after damage reduction.
  • Bosses can no longer be spawned outside their arenas. The altar key is the only summon path.
  • /loot now shows the real item for every drop, including Gravecall, flares, sigils and lootboxes.
IVUber Bosses
  • Added Uber Lamia, Uber Echidna, Uber Thanatos and Uber Hephaestus, a harder version of each world boss.
  • An uber is summoned at that boss's normal altar with its own separate Uber key. Uber summons need Fund tier 5.
  • All four ubers unlock together and are roughly equal in difficulty. What separates them is their mechanics.
  • Every uber has the same effective HP and hits in the same damage range.
  • Between them the four ubers bring 7 new abilities the normal fights do not have. Work them out in the arena.
  • An uber is never stunned, and is fully immune to knockback.
  • An uber boss bar shows its real effective pool and drains by the damage you actually dealt.
  • Every uber fields minions of its own, and bows and wands hit all of them.
VErebus Tears
  • Every Erebus Tear bears one boss's mark, announced when the breach opens.
  • A tear's mark renames its Tearkeeper. Echidna's breach raises the Broodkeeper, Thanatos' the Tollkeeper, Hephaestus' the Forgekeeper and Lamia's the Venomkeeper.
  • Each mark gives the Tearkeeper a signature ability on top of Soul Nova, and Soul Nova telegraphs in its mark's colours and sound.
  • Lamia's Mark is the rarest of the four.
VIErebus Crates
  • Sealing an Erebus Tear calls down 3 Erebus Crates like meteorites near the breach, landing on ground you can stand on.
  • Erebus Crates are open to anyone. Landing the killing blow gives you no claim on them.
  • Erebus Crates land as chests you mine open. Breaking one takes 4 seconds of mining, and taking damage or looking away resets it.
  • Several players can mine the same Erebus Crate at once. Everyone keeps their own progress and the first to break it takes everything.
  • Unclaimed Erebus Crates collapse after 90 seconds.
  • Erebus Crate contents go straight to whoever broke the crate, and anything that will not fit drops at their feet, theirs for 30 seconds.
  • Breaking an Erebus Crate announces everything it held in chat.
  • A higher tier tear pays a richer crate, rolls more times, and unlocks drops the lower tiers never pay.
  • Erebus Crates from a high enough tear also hold Uber keys for that tear's mark.
  • Every Erebus Tear tier has its own crate loot table, browsable in /loot under Events & World Drops once you have seen it.
  • Added the Veil of Erebus and Requiem Powder, two consumables that drop from Erebus Crates. Both change how Shades and Wraiths deal with you.
VIIThe Bound Shade
  • Added the Bound Shade, an offhand that drops from Erebus Crates in three tiers.
  • A Bound Shade follows you and fights on its own, picking its own targets.
  • Each Bound Shade tier only drops from the tear tiers it belongs to. A higher tear never pays a lower tier.
  • Offhand tiers can now be claimed in any order, and the picker equips your highest owned tier.
VIIISeason Pass
  • Trial time for /clicklock and /ma now shows a live countdown in your action bar and at the top of the tab list while it drains.
  • Opening contrabands from the Contraband Satchel now counts toward the Open contrabands daily and weekly challenges.
  • The paid pass now grants Talos completion chance at levels 1, 10, 20, 30, 40 and 50, for +20% in total.
IXPath of the Ancients
  • The tutorial walkthrough opens on a new Your Pickaxe stop at The Lost Miner, before the mining stop.
  • The tutorial walkthrough now sends you to The Lost Miner for your first pickaxe when it ends, instead of telling you to start mining.
  • The tutorial walkthrough now always releases you facing The Lost Miner.
  • Nyx is a new quest guide at spawn, standing with the other guides.
  • Talking to Nyx unlocks Wounds of Erebus, a new 8 step quest line around Erebus Tears and the other things that erupt out of the overworld.
  • Nyx hands over 500,000 Ancient Energy and an Elite Contraband when you join her line.
  • Talk to Nyx again to see when the next Erebus Tear is due, where a live one has opened and how many you have sealed.
  • Wounds of Erebus tracks tears attended, tear shades killed, Tearkeepers killed, tears sealed, meteorite blocks mined, blocks mined in a Hot Zone and Erebus Guards killed.
  • Completing Wounds of Erebus grants the Breachwarden title.
  • First Fang no longer has its own level cap. It levels to the golden sword cap of 25.
  • First Fang can now be enchanted, tinkered and black scrolled.
  • First Fang now requires mining level 30, the same as any other golden sword.
  • The Lost Miner's Boots no longer have their own level cap. They level to the chainmail cap of 20.
  • The Lost Miner's Boots can now be enchanted, tinkered and black scrolled.
  • The Lost Miner's Boots now require mining level 10, the same as any other chainmail boots.
XCells, Gangs & Outposts
  • The Drifter outpost buff now grants 33% less calcite enchant attempt cost instead of more charge drops.
  • Map-end Reputation now ranks the top 10 gangs by Gang Points, matching Gang Top and the Obol payouts, instead of by cell value.
  • Gangs with 0 Gang Points no longer place in the map-end Reputation ranking.
  • Gang membership is no longer locked while your gang is in an active raid.
  • Joining a gang that is mid-raid now automatically enters you into that raid as a defender or attacker.
  • Outposts now unlock at Server Fund tier 3, up from tier 2.
  • New gang upgrade Gen Speed: up to 20% increased ore generator output in your gang's cells, over 20 levels.
  • Gen Speed costs 2x the money of the other gang upgrades at every level, with the same Gang Points requirement.
  • The Scholar outpost major now also grants 50% increased shards, moved up from its minor.
  • New Scholar outpost minor Industry: 25% more ore generator output in your gang's cells.
  • Industry also grants 25% more Gang Points from crude ore mined in your gang's cells.
  • The Drifter outpost buff now also grants 50% more amethyst cluster respawn rate in the Calcite Caverns.
  • Outpost major and minor buffs now rotate independently, so an outpost carries the major of one set and the minor of another.
  • /outpost shows each outpost's current major and minor pairing, which now changes every rotation.
  • The Wealth outpost major no longer lists No sell tax. Its 20% increased ore drops and 20% increased sell value are unchanged.
XIPvP & Dueling
  • Skywars now unlocks at Server Fund tier 2, down from tier 3.
  • Fixed Skywars dropping 2 copies of every worn armor piece when a player was eliminated.
  • The Skywars join countdown now plays a ding on each announcement, like KOTH.
XIISkywars Champion Box
  • Added the Skyfall armor trim and the Skyfall bow trim, the new Champion Box jackpot drops, replacing the Aether trims.
  • Godly Shards and Divine Shards have been removed from the Champion Box.
  • The Champion Box now drops 50% Enchant Dust, in roughly 1 in 3 boxes.
  • Trim Removers now drop from the Champion Box, in roughly 1 in 10 boxes.
  • Prestige Token Boxes now drop from the Champion Box, in roughly 1 in 10 boxes.
  • Aether Aegis I and Aether Aegis II now drop from the Champion Box's normal loot.
  • Aether Aegis III is a new Champion Box jackpot drop.
  • The Aether armor trim and the Aether pickaxe trim no longer drop from the Champion Box.
  • Aether Aegis III and Mystery GKit Flares are now the Champion Box jackpot drops.
XIIIKOTH
  • KOTH now runs at the same time every day, 6 PM Pacific, instead of alternating between a morning and an evening slot.
  • The Olympian armor trim is now 72% of the KOTH jackpot slot, up from 60%.
  • The Olympian weapon trim is now 12% of the KOTH jackpot slot, up from 10%.
  • The KOTH Lootbag now drops 250% Enchant Dust, in roughly half of all bags.
  • Mystery Boss Keys from the KOTH Lootbag now come 5 at a time.
  • Mystery Godly Enchant Orbs from the KOTH Lootbag now come 3 to 5 at a time.
  • Fortune's Dice from the KOTH Lootbag now come 3 to 5 at a time.
  • Trim Removers from the KOTH Lootbag now come 1 to 3 at a time.
  • Global Booster Boxes from the KOTH Lootbag now come 1 to 3 at a time.
  • Vault Expansions from the KOTH Lootbag now come 1 to 3 at a time.
XIVEnchants
  • Hot Zones now boost ore, XP and Ancient Energy from Shatter.
  • Earthquake now grants Ancient Energy, drops shards, and counts toward your season pass and your pickaxe's ore total.
  • Earthquake now pays XP at 50% per block, matching Powerball.
  • Hot Zones now boost Earthquake as well.
  • Transfuse's proc chance is now configurable. The rate is unchanged at 10% per level.
  • The Powerball tooltip now shows its real proc chances of 1%, 1.5%, 2% and 2.5% per level.
  • Super Breaker, Earthquake, Transfuse and Feed now scale with your increased proc chance.
  • Lucky now works on armour for mining. It boosts only the mining enchants on the piece it is socketed in.
  • Touch of Plutus, Aftershock and Oracle's Eye now scale with your increased proc chance and with the Lucky on their own armour piece.
  • Earthquake now scales with Lucky, Cavern Luck and Fate cards as well.
  • Super Breaker on meteorites now uses the same proc chance as it does on ordinary ore.
  • Monster Hunter now works on every enemy that is not a player.
  • Monster Hunter is now increased damage instead of more damage on every weapon, so it sums with your other increased damage rather than multiplying on top of it. Melee gains it, bows and wands lose it as a separate multiplier.
  • Frostbite no longer makes chilled enemies take increased damage. It is now pure control: the chill slow and the freeze sub-roll are unchanged.
  • Executioner, Ambush, Long Shot and Hemorrhage now grant more damage instead of increased damage, so each one multiplies with the others rather than summing into one pool.
  • Executioner now gives 8% more damage per level, down from 15% increased.
  • Ambush now gives 10% more damage per level, down from 25% increased.
  • Long Shot now gives 6% more damage per level at max range, down from 12% increased.
  • Hemorrhage now gives 6% more damage per level, down from 12% increased.
  • Shock damage now scales with its level, at 8% increased damage taken per level for 24% at level 3.
  • Detonate blasts now deal their own damage on a sword or axe, as a share of the dead enemy's maximum health.
  • Melee Splash now splashes the intended share of your hit.
  • Critical strike damage is now worded +X% to Critical Strike Multiplier everywhere. The number is added to your multiplier rather than scaling it.
  • Brutality now reads +2.5% to Critical Strike Multiplier per level. Its effect is unchanged.
  • Area of Effect increases the area, so the radius grows by the square root of it. It does not affect mining radius.
XVWands
  • Wands no longer slow you down while you fire. Holding right-click streams beams at full walking and sprinting speed, the same as a bow.
  • Holding right-click still channels the beam, and a single click still fires exactly one cast.
XVILeech Rework
  • Healing from dealing damage is now Leech: a percent of the damage you deal is Leeched as Life instead of healing instantly.
  • Lifesteal now Leeches 1.5% of damage dealt per level, 7.5% at level 5. Its flat heal components are gone.
  • Leech heals you over time, at up to 1 HP per second across all of your Leech sources combined.
  • Leeching more than the cap can sustain banks up to 6 HP, which keeps draining into you at the capped rate.
  • Leech source values: the of Vampirism jewel tops out at 1.5%, of the Bloodletter at 3%, the Olympian weapon trim gives 1.5%, the Skipstone wand trim 1%, Soul Siphon 1.5% at Tier II and 3% at Tier III, and the Orb of Moros implicit rolls 0.5% to 1%.
  • Your banked Leech empties the moment you reach full health, and clears on death.
  • The Orb of Moros implicit, the Olympian weapon trim, the Skipstone wand trim, of Vampirism jewels and the Wraithheart's Soul Siphon all Leech now instead of healing instantly.
  • Leech is no longer reduced against NPCs and bosses. The per second cap replaces every PvE and boss healing penalty.
  • Enchant procs and damage over time now Leech as well. Lightning, Scorch, Electrocution, Pummel, Bleed, Poison, Soul Rot, Forge Heat and Thanatos' Decay all count toward your Leech.
  • Devour has been removed from the game.
  • Entangled pickaxes can no longer be dropped into the Calcite Wormhole. Break the link with /unentangle first.
  • Rift event pickaxes can no longer be dropped into either wormhole.
  • Petrify and Contagion are now Ultimate enchants. They roll from the Wormhole instead of Mystery Godly Enchant Orbs.
  • Prism now works on bows, splitting your shot into 1 extra arrow per level.
  • Detonate can no longer be applied to wands. It still works on bows, swords and axes.
  • Ores broken by Fracture now count as blocks you mined, for /trackers, clue scroll drops and tasks, season pass challenges, quest progress and the Calcite Caverns timer.
  • Meteorite Hunter now counts meteorite blocks mined on a rented pickaxe toward its daily cap of 2,000 per level.
  • The Meteorite Hunter daily count on a rented pickaxe now carries back to the owner's pickaxe when the lease ends.
  • Shatterpoint now counts every meteorite block it shatters toward the Meteorite Hunter daily cap.
  • Wildfire now counts every meteorite it ignites toward the Meteorite Hunter daily cap.
  • The Meteorite Hunter count on a rented pickaxe now updates as you mine instead of showing the count from the start of the lease.
  • Fixed bow arrows bouncing off bosses and hanging in the air around them instead of flying on.
  • Piercing Shot now passes arrows through bosses and other vanilla mobs, not just shades.
  • The Heart of Gaia drop announcement now says a Heart of Gaia instead of the season's Heart of Gaia. More than one can drop in a season.
  • Earthquake now procs 10x less often, going from 8% to 0.8% per block at level 5.
  • A bow volley now lands at most 1 arrow on the same enemy. Prism arrows still hit separate enemies.
  • Ignite and Bleed no longer stack on a target. A new proc replaces the old one when it is stronger instead of adding another copy.
  • Venom now stacks up to 3 times on a target.
  • Wand Ignite and Venom now follow the same stacking limits as the bow, including the copies Contagion spreads to nearby enemies.
  • Caltrops and Plague Arrow now place 1 patch each per player. A new proc moves your patch to where the arrow landed and refreshes it instead of adding another patch.
  • Repel now knocks enemies back 3.5x less per hit at every level.
  • Enchant Dust is no longer capped at 99% success. Dust an enchant to a guaranteed 100%.
  • Dropping your Dust Satchel while enchanting now spends up to 100% on the enchant you are looking at.
XVIICalcite Rework
  • Calcite Charges have been removed and no longer drop from mining.
  • The Calcite Wormhole now enchants items directly: drop any Ancient pickaxe, gear piece or weapon in for free and pick a calcite enchant to attempt.
  • Each calcite enchant attempt costs Ancient Energy, pulled from the item's stored energy first and then from energy in your inventory.
  • Attempt costs start at 1M energy at level 1 and climb to a cap set by the enchant's max level: 15M for a max of 3, 18M for 4, 22M for 5 and 25M for 6.
  • Calcite success rates are now the same range at every level, rolled between 0.5% and 2.5% each time the item enters the wormhole.
  • You still need the base enchant at its required level before its calcite upgrade is offered, like Lucky IV for Cavern Luck.
  • Calcite orbs are retired: existing orbs still click onto items to apply, and sneak right-click reclaims their stored energy.
  • Charged Calcite Charges can be sneak right-clicked to reclaim their stored energy.
  • The Calcite Charge Satchel and /uncalcite have been removed.
  • Removed the Calcite Seeker armour enchant.
  • The Calcified Dust boost cap per wormhole session is now 5%, down from 25%.
  • Dusty now trades 100%, 300% and 500% Enchant Dust for 1%, 3% and 5% Calcified Dust.
  • The Dust Satchel now stores Calcified Dust in its own pool and auto-collects it on pickup.
  • Drop your Dust Satchel into the Calcite Wormhole while enchanting to spend its stored Calcified Dust on the session boost.
  • The wormhole ring now has a Take Item Back option that returns your item for free and ends the session.
  • An item left in the Calcite Wormhole is now returned to you when the server restarts.
  • Sneak right-clicking a stack of charged Calcite Charges or calcite orbs now drains only 1 of them.
  • Attempt costs are now shown in the same white and purple styling as an Ancient Energy orb.
  • Fixed calcite orbs above Level 1 being rejected on pickaxes for enchant space.
  • Boss loot that dropped a Calcite Charge Satchel now drops 3% Calcified Dust instead.
  • Prestige 2 no longer grants increased calcite charge drop rate.
  • Items dropped into the Calcite Wormhole while a result is still animating are queued behind it.
  • The Calcite Wormhole queue holds up to 10 items, and drops past that stay in your inventory.
  • A Calcite Wormhole drop that is rejected stays in your inventory.
  • Calcified Dust or a Dust Satchel dropped at the Calcite Wormhole outside an enchant session, or at the boost cap, stays in your inventory.
  • Pearlescent froglights can now only be mined inside the Calcite Caverns.
  • New calcite enchant Fault Line, the upgrade of Fracture.
  • New calcite enchant Event Horizon, the upgrade of Warp Miner.
  • Fault Line replaces Fracture on a pickaxe that has it.
  • Ores broken by Fault Line count as blocks you mined, for /trackers, clue scroll drops and tasks, season pass challenges, quest progress and the Calcite Caverns timer.
  • Fault Line's chance is fixed. Lucky, armour trims, prestige perks and increased proc chance never raise or lower it.
  • Cavern Luck can now be applied to wands and bows, and boosts the proc rate of that weapon's enchants.
  • Fixed calcite enchant levels showing as a number instead of a roman numeral on bows and wands.
  • Fixed calcite enchant levels showing as a number instead of a roman numeral in the blackscroll menu and its removal message.
XVIIIEndgame Items
  • Removed the Aether armor trim and the Aether pickaxe trim.
  • Removed Titan's Grip. Meteorites are no longer claimed to the player mining them.
  • Removed Catastrophe along with the Aether pickaxe trim.
  • Removed the Coreheart pickaxe trim.
  • The Atlas armor trim now grants 25% increased meteorite mining speed instead of 25% increased mining speed.
  • The Atlas pickaxe trim no longer grants 15% increased mining speed.
  • The Skipstone armor trim now grants 12% more wand damage instead of 8% increased PvE damage, and its damage reduction applies to PvE only.
  • The Skipstone armor trim no longer grants 6 Max HP.
  • The Skipstone wand trim now grants 10% increased wand damage and 1% of wand damage Leeched as Life, on top of its Ricochet ability.
  • The Skipstone armor trim has a new full set ability, Skipping Stone.
  • Removed the Magnate armor trim and the Magnate pickaxe trim, along with Midas Touch and the Magnate momentum sell bonus.
  • Added the Skyfall armor trim, a bow set won from the Skywars Champion Box.
  • Skyfall's full set ability is Overkill.
  • Added the Skyfall bow trim, the first bow trim.
  • Skyfall's bow trim ability is Rain of Arrows.
  • Caravans and Community Fund boxes no longer drop the Magnate trims. Their other drops are correspondingly more common.
  • Lamia's Molt now grants 25% increased mining speed, down from 50%.
  • The Riftborn armor trim no longer grants 50% increased Momentum cap.
  • The Chronostone pickaxe trim now shows its bonuses and its Calcite ability on the pickaxe it is applied to.
  • The Surgeborn armor and pickaxe trims are now the Broodborn trims, and both drop from Echidna.
  • The Spectral armor trim is now a PvE set. Its damage reduction applies to PvE only.
  • Replaced Spectral's Phantom Veil with a new full set ability, Soul Siphon.
  • Wand trims now show a bonuses block on the trim item and on the wand, matching the pickaxe and weapon trims.
  • The /trims menu now says increased instead of more on the stat lines that stack additively, matching the trim item's own wording.
  • Lamia's Veil now costs a flat 50,000 energy per use, replacing the 25,000 to 500,000 cost that scaled with mining level.
XIXJewels
  • Jewels are a new ultra rare find from mining: socket one and it grants a global passive that applies no matter what you hold or wear.
  • Every jewel is either a Gaian jewel, which only rolls mining stats, or a Therian jewel, which only rolls combat stats. What you find is always for one or the other, never a mix.
  • The ore sets the jewel's rarity exactly like it sets a shard's, from Simple on coal up to Exceptional on Ancient Debris.
  • Nothing increases your chance of finding a jewel. The rate is fixed per ore and no enchant, prestige, booster, trim or jewel raises it.
  • Winning a Mining Rush has a chance to also hand you a Mystery Jewel, at the rarity the rush's own ore drops.
  • Jewels drop unopened as a Mystery Jewel. Right-click to cut it open and roll its stats.
  • A Mystery Jewel shows only its rarity. Whether it cuts into a Gaian or a Therian is decided the moment you open it.
  • Opening rolls 1 to 3 stats, weighted toward one.
  • Every stat rolls a tier from T1 down to T8, and a value inside that tier's range. T1 is the best.
  • The jewel's rarity sets the best tier it can reach. Only an Exceptional jewel can roll T1, and rolls are weighted hard toward a jewel's best tier.
  • Socket jewels with /jewels. You start with 1 slot, Prestige 2 unlocks a second and Prestige 3 a third.
  • The /prestige menu now lists the +1 jewel socket unlocked at Prestige II and Prestige III.
  • The same on and off jewel ability cannot be socketed twice.
  • Jewels cannot be socketed or removed while in combat or inside Forgotten Polis.
  • Tinker 3 jewels of the same rarity in the /jewels menu to fuse them into 1 unopened Mystery Jewel of that rarity.
  • Tinkering anything else, one or two jewels or three of mixed rarity, scraps them for Ancient Energy instead, at a flat rate per rarity.
  • Added the Reforging Sigil and the Truing Stone, two currencies that reroll a jewel you already own. Both can leave it worse than they found it.
  • Right-click either one to pick which jewel it works on. Socketed jewels must be taken out first.
  • The /jewels menu has a Catalog listing every stat each ore can give, with the full tier by tier range on each.
  • The Catalog opens on a jewel type list. Pick Gaian or Therian to browse just that type's stats.
  • Catalog entries start hidden and reveal for the whole server when anyone first rolls that stat on that ore.
  • The first finder of each stat is credited by name on its catalog entry.
  • Unearthing a Mystery Jewel flashes the find in the middle of your screen for a few seconds with a chime, and is not announced to the server.
  • Cutting a jewel with a T1 or T2 stat plays a flourish for you only, and is not announced to the server.
  • Socketing and unsocketing a jewel has its own amethyst chime, pitched up going in and down coming out.
  • Jewels have their own cut gem icon and Mystery Jewels their own rough uncut stone icon, both coloured by rarity in the same colours as shards and contrabands.
  • A gear dropping death in Forgotten Polis rolls each socketed jewel at the same 25% as your armor and weapons, and combat logging does not dodge the roll.
  • Dying anywhere else, mines included, drops every socketed jewel where you fell, the same as the rest of your inventory. Combat logging does not dodge it.
  • Deaths that keep your inventory, like boss arenas, KOTH, duels and raids, never touch your jewels.
  • Guards confiscate your socketed jewels along with the rest of your gear.
  • The Ancients client shows your jewel sockets as extra hotbar slots, including locked ones with the prestige they need.
  • The Ancients client also adds the jewel sockets to your inventory screen. Pick a jewel up and click a socket to fit it, click a socketed jewel to take it back.
  • You can also drag a jewel onto an inventory screen socket and let go to fit it.
  • Jewel critical strike chance pools with Precision, and jewel Critical Strike Multiplier pools with Brutality.
  • Armour trim shard find, Lodestone and the of the Prospector jewel stat pool additively with each other instead of multiplying.
XXAetheric Jewels
  • Added Aetheric jewels, a third kind that is never mined and never rolls stats. Each one is unique and hand made, and changes a rule instead of adding a number.
  • Added Gravecall, which drops from Erebus Crates.
  • Added Echoglass, which drops from Uber Lamia.
  • Added Emberflow, which drops from Uber Hephaestus.
  • Each Aetheric jewel rolls its own numbers when it drops, so no two are the same.
XXIUber Boss Loot
  • The four Uber bosses have their own loot tables, separate from the normal bosses, and they show in /loot once you have seen them.
  • An Uber kill rolls 3 items, and every Uber has a unique drop of its own.
  • Added the Mythic Booster Box, a tier above Legendary, which only drops from Uber bosses.
  • Every Uber boss drops one exceptional enchant orb, a level above the normal cap.
  • The exceptional orbs apply at 50%, the same coin flip as Efficiency 6 and Powerball 4, and take an energy charge before they can be used.
  • Every Calcite enchant now sits behind an exceptional orb.
  • Added the Erebus Splinter, an Uber boss drop that opens an Erebus Tear on the spot.
  • Added Ensnare, a rechargeable trinket that drops from Uber Echidna. It is the only item in the game that affects PvP.
  • Added The Everwrought, a trinket that drops from Uber Thanatos.
  • Each Uber row in /loot shows that boss's own summoning key art.
  • Custom item art now renders in the mod's /loot browser.
XXIIMining Charges
  • Added the Slag Charge, the Chronal Charge, the Gilded Charge and the Void Charge, thrown charges that tear through a sphere of ore in one throw. Each one pays out differently.
  • Added the Powder Keg, a lit charge that pushes your mining enchants far harder for a couple of minutes.
  • Mining charges drop from Uber bosses.
  • A mining charge only goes off on ore. Thrown at anything else, it fizzles.
  • Mining charges can be thrown as fast as you can click, and show what they paid in the middle of your screen once the last of the sphere lands.
XXIIIMining Speed Rework
  • Every increased Mining Speed source (Efficiency, Prismatic Efficiency, Momentum, pickaxe prestige, pickaxe and armor trims, Hermes' Pace, Orb of Moros, jewels, rift pickaxe upgrades) now sums into one additive pool instead of multiplying together.
  • The Lamia set's Molt burst is now the only more Mining Speed multiplier and stacks on top of the pool.
  • The of Haste jewel now actually speeds up mining.
  • /pickbuffs now reports the same mining speed number the server actually uses.
XXIVMining Bots & AFK
  • The idle timer is gone from the AFK world. Running commands, opening menus or moving around no longer pauses your AFK point earnings.
  • Only 1 account per IP earns AFK points at a time. The first account into the AFK world holds the slot until it leaves or logs off, and any other account from the same connection earns nothing while it is held.
  • /afk points now tells you when another account on your connection is holding the AFK slot.
  • The AFK shop's Money Bag pays 80% less at level 100, down from $4M to $800K. The cut scales with your level and the level 30 payout is unchanged.
  • The AFK shop's Energy Refill pays 65% less at level 100, down from 7.5M to 2.625M energy. The level 30 payout is effectively unchanged.
XXVHub & Network
  • The skyblock server has been taken offline and removed from the server list.
26Quality of Life
  • The Oracle no longer appears inside spawn or any other safe zone, and keeps a 12 block distance from one.
  • Erebus Tears never open inside spawn or any other safe zone, and keep a 24 block distance from one.
  • Chat tips now show every 6 minutes instead of every 2.
  • The chat tip about sharing your inventory now says to type [brag] in chat, which is how it actually works.
  • Name tags no longer stay floating in the air after the NPC they belonged to is gone.
  • Mining a rush block no longer loses the crack animation on the swing that follows a break.
  • Added the Tester role for players helping test the server: it grants a curated toolkit of item, enchant, gear and debug commands via /tester, shows a green [Tester] chat badge next to your normal rank without replacing it, and clears automatically at season reset.
  • /craft opens the crafting menu from anywhere.
  • Global Booster Boxes now come in 5 tiers that match the personal Booster Boxes: Common 1.25x, Rare 1.5x, Epic 1.75x, Legendary 2x for 30 minutes each, and Mythic 2.5x for 60 minutes.
  • The old Global Booster Box is now the Legendary Global Booster Box, same 2x for 30 minutes as before.
  • New /craft recipe: 8 Booster Boxes of one tier make 1 Global Booster Box of that tier.
  • New /craft recipe: 8 identical Boosters make 1 Global Booster of the same type, multiplier and duration.
  • New /craft recipe: 32 Enchant Rerolls grind into 1 Enchant Dust with a +5% success boost.
  • The `/levels` menu has an XP Cost View selector that reprices every milestone at No Prestige, P1, P2 and P3, and it opens on your own prestige.
  • Milestone tiles in `/levels` now show which prestige a level above 100 needs.
  • The Ancients client's `/energycalc` screen can now show the energy to max every gear tier and the full pickaxe prestige ladder.
  • /miningsim now counts Earthquake procs in its session breakdown.
  • /miningsim now credits every reward to the enchant or perk that started the chain, so a Powerball fired by a perk-driven Shatter counts toward the perk instead of showing as plain Powerball income.
  • /miningsim pause and /miningsim resume hold a session without ending it. Nothing is recorded while paused and the paused time is left out of your rates.
  • /miningsim results now open in the Ancients client instead of printing to chat, for players running the mod.
  • /miningsim on the Ancients client now opens the Mining Simulation screen, where the session is started, paused, stopped and read. Typing /miningsim on and /miningsim off still works.
  • /miningsim works the same for everyone now. It only measures, so you keep every bit of XP, energy and money you mine while a session runs.
  • /miningsim energy no longer reads 0 once your pickaxe storage is full. Sessions now record what each ore, enchant and perk rolled, even when the pickaxe has no room left to bank it.
  • /miningsim now breaks Shatter energy down per enchant and perk for every player, instead of showing it as one flat Shatter row.
  • A reboot landing in the middle of an Earthquake proc no longer leaves its blocks hanging in the air, and any blocks already stuck there are cleared.
  • Shades, Wraiths and the Tartarus Rift have been removed from /events, which now lists timed server events only.
  • The /events grid recenters itself around whatever is listed.
  • Weapon, wand and bow trims no longer show the Exceptional PvE cosmetic line in their tooltip.
  • Trim set abilities no longer post a chat line every time they proc. Thanatos' Decay, Hephaestus' Hunger, Zeus's Wrath, Galvanize and Rift Wound now announce themselves with a bigger particle burst and a louder sound instead.
  • Zeus's Wrath no longer tells you it rolled when there was nothing in range to smite.
  • Satchels have been redrawn as a matched set. Every satchel now shares one leather pouch design, and each type is told apart by the contents spilling out of it and the colour of its drawstring.
  • The Contraband Satchel now has its own satchel icon instead of looking like a Shulker Shell.
  • /toggles settings now follow your account and apply on every world and server.
  • Loot Drop Message settings, including the rarity threshold, now follow your account across servers too.
  • The /toggles menu has been rebuilt: every page uses the same clean symmetric layout, and the back button is always bottom-center.
  • The Mining toggles page now groups its options into sound, visual and wormhole rows.
  • New Meteor Alerts toggle under /toggles Display: mute meteor and meteorite shower announcements in chat.
  • New Discovery Announcements toggle under /toggles Display: mute the server-first DISCOVERY banners and their sound.
  • Mob Aura can now be toggled from /toggles under Gameplay, as well as with /ma.
  • The Social toggles page is now Gameplay, and holds AH sell confirmation, requests and Mob Aura.
  • Unbanning a player now lifts their IP ban as well, whatever server the ban was issued from.
  • IP bans now apply across the whole network and are checked at the proxy, instead of only on the server that issued them.
  • Banning an offline player now issues the IP ban from their last known address instead of skipping it.
  • Banning with --linked now records the ban on every linked account's punishment history.
  • Added /banip and /unbanip for banning and lifting an address on its own.
  • Punishment history, IP history and the staff audit log now carry across a season reset.
  • The `/prestige` menu now shows the XP requirement multiplier each prestige applies to levels 1-99, 1.5x at Prestige I, 2x at Prestige II and 3x at Prestige III.
  • The Skywars countdown now shows in the Ancients client events HUD.
  • Clicking a tile in the vault terminal while holding a stack now puts it back into your personal vault instead of into your inventory.
  • Stashing a stack back into your personal vault from the terminal now combines and repacks it into one tile instead of leaving it scattered.
  • Opening the vault terminal now combines and repacks your personal vaults, so an item split across vaults shows as one tile.
  • Vault terminal tiles no longer keep showing a reduced amount after a refused extract, such as when your inventory is full.
  • Fixed a personal vault being emptied when a vault terminal deposit or a vault swap happened during a database error.
  • Mining at your level cap, or at the max level for your prestige, again gives 50% increased Ancient Energy.
  • Fixed the Fast enchant animation toggle having no effect at the Calcite Wormhole, which left it stuck on the slow animation.
  • /warp now tab-completes warp names, and only suggests the ones you have unlocked.
  • Added a Chat Tips toggle under /toggles in the Display menu.
  • /boosters now opens a menu showing every booster you hold, including multiple tiers of the same type.
  • Click any booster in /boosters to pause or resume that one.
  • Fortune's Dice meteors now land at a fully random spot across the map instead of near an online player, matching its meteorite showers.
  • The mining action bar and blocks per hour now count every meteorite block a Shatterpoint destroys.
  • Fixed XP/h, Energy/h and $/h in the Ancients client Stats HUD freezing at 2,147,483,647 once your real rate passed it.
  • Fixed Hunter XP/h and session Hunter XP in the Ancients client Stats HUD freezing at 2,147,483,647.
  • The blocks section of the Ancients client Stats HUD again lists your per-ore mined counts, lifetime and session.
  • Fixed the Ancient Energy returned from a rented pickaxe being lost when the rental ended by warping to Forgotten Polis.
  • The 15% sell tax has been removed. Money notes from mining outside safe zones now hold the full sale value.
27Weekly Boards
  • /weeklytop is a new menu showing this week's rotating leaderboards, your placement on each and what they pay.
  • 3 leaderboards run each week, drawn from a pool of 16, and they change every week.
  • The top 5 on each board earn Obols: 1,200, 800, 500, 300 and 200.
  • You can only be paid once per week. Your best placement across the three boards is the one that pays.
  • Boards close and pay at 11 AM Pacific every Friday, the same time as Gang Top.
  • A board is only drawn if its content is already unlocked by the Server Fund.
  • Boards nobody played last week are skipped.
  • Payouts require mining level 10 and a linked Discord account.
  • Mining Revenue is a new tracked stat counting money earned from mining only, not trades or payments.
  • A Skywars round needs at least 4 players for the win to count toward the Skywars board.
28Dungeons Removed
  • Dungeons have been removed: the dungeon hub, all 7 tiers, dungeon levels, dungeon XP and the reward chests are gone.
  • The dungeon skill tree is gone, along with /skilltree, the website skill tree page and the Tartarus Vision mod screen.
  • The rune system has been removed: runes, sockets, socket expanders, sealed runes and the Runesmith are gone.
  • Wands, bows, swords, axes, armor and pickaxes no longer gain rune bonuses.
  • Removed the Shadow Mend and Runic Overload enchants.
  • Removed the Guardian Angel enchant. Death Ward is still granted by the full Wayfarer armor trim set.
  • Soul Eater, Detonate, Earthquake, Judgment, Melee Splash, Spell Echo, Chain and Phantom Beam are now Godly enchants and roll from Mystery Godly Enchant Orbs.
  • Mystery Godly Enchant Orbs now roll from 17 godly enchants instead of 11.
  • Melee Splash radius no longer scales with Area of Effect.
  • Removed the Depths of Tartarus quest chain and the Warden Mortis quest guide.
  • Removed the Styx Shards currency and the Artificer shop.
  • Removed Wand Cores, Bow Cores, Wand Components and Bow Components, along with their crafting recipes. Wands and bows are bought whole now.
  • The Weapons stall at /shop now sells wands and bows in wood, gold, iron and diamond, alongside the swords and axes.
  • Wand and bow shop prices are $300 at wood, $3,000 at gold, $30,000 at iron and $300,000 at diamond.
  • Surtr in the netherite mine now forges netherite wands and bows for 100 Infernal Scrap each, the same price as his other weapons.
  • Wands and bows now arrive with no stored energy. Click Ancient Energy onto one to charge it before firing.
  • Talos is no longer a dungeon drop. Unlock it in the Boss Shop for 5,000 Hunter Points and manage it with /talos. It runs without a cell construct now.
  • The season pass paid track no longer grants dungeon escrow slots.
  • Removed the 8 dungeon tracker types from tracker caches.
  • The Tartarus Map II crate no longer contains sealed runes, rune polishers, socket salvagers, Scrolls of Fate or Hermes' Bargains.
29Pickaxe Prestige
  • The Calcite Charge Find shared mod is now Calcite Efficiency: it reduces calcite enchant attempt costs on that pickaxe, and existing rolls keep their value.
  • Pickaxe prestige energy costs have been cut on wood, stone, gold, iron and diamond pickaxes.
  • A first prestige now costs 10M Ancient Energy on a diamond pickaxe and 5M on an iron pickaxe, down from 45M and 30M.
  • The first five prestige steps cost less at every tier. Netherite prestige costs are unchanged past the fifth step.
  • The four prestige tokens now share one look: gold coins and gold names for the Perk Swap and Perk Reroll tokens, steel coins and aqua names for the Stat Swap and Stat Reroll tokens, with a swap or reroll glyph on the face.
  • The Tartarus Sigil and Tartarus Reroll have new icons: an obsidian star seal and a violet scroll.
30Path Perks Reworked
  • Seven path perks have been replaced. Cluster Bomb, Residual Knowledge, Amplified Odds and Second Chance are unchanged.
  • Removed Echoed Impact, Expanding Shatter, Chain Burst, Surpassing, Everlasting Powerball, Rising Probability and Proc Party.
  • The Powerball path now has 4 perks to pick 3 from, matching the Shatter and Proc paths.
  • New Shatter perk Core Breach: every 20th Shatter erupts with +3 to +5 radius.
  • New Shatter perk Shatterstorm: Shatter sends a march of aftershocks ahead of you, for 25% to 45% extra total volume.
  • New Powerball perk Swarm: Powerball launches 100% to 200% more balls, all sharing the same block budget.
  • New Powerball perk Meteor: 10% to 18% of Powerballs arrive as one giant comet that bores a 3x3 tunnel.
  • New Powerball perk Fission: a spent Powerball splits into 2 or 3 fragments that carry on with half the budget.
  • New Powerball perk Barrage: every 150 blocks mined, a free volley of 6 to 10 Powerballs fires on its own.
  • New Proc perk Overcharge: 8 to 15 times per 1,000 blocks, a single block force-procs every procable enchant at once.
  • New Proc perk Twinned: when an enchant procs, a 20% to 35% chance for a different procable enchant to fire too.
  • A pickaxe carrying a removed perk keeps its other perks. The retired slot reads as empty.
31Tartarus Prestige (P11)
  • Tartarus Prestige has been rebuilt. Pure Insight, Pure Conduit and Pure Vein are gone.
  • A Tartarus pickaxe no longer zeroes your other two stats. P11 never costs you XP, energy or ore.
  • P11 now grants a spectacle perk that charges as you mine and fires on its own when it fills.
  • A charge bar shows your progress while mining and is visible to players around you.
  • A Tartarus discharge really breaks the blocks it hits. They turn to stone and regenerate as normal.
  • Tartarus perks roll a magnitude, so two of the same perk can differ in size, count or duration.
  • The Tartarus menu shows every spectacle perk with its roll range.
  • Tartarus Prestige no longer costs the same 50M mined ore on every pickaxe tier.
  • Tartarus Prestige now needs 10M mined ore on a wood pickaxe, 14M on stone, 19M on gold, 26M on iron, 36M on diamond and 50M on netherite.
32White Scrolls Removed
  • White Scrolls are gone. Your pickaxe and satchels are never lost on death, no scroll needed.
  • Dying still drops the energy stored in your pickaxe, taxed at your rank's extract rate outside safe zones.
  • Dying now spills the shards and contrabands stored inside your satchels. The emptied satchels stay with you.
  • Fixed Dust Satchels dropping on death instead of being kept like every other satchel.
  • Dying now spills a Dust Satchel's pools as 100% Enchant Dust and 25% Calcified Dust items.
  • Combat logging drops your pickaxe's stored energy and your satchel contents at your body, untaxed.
  • Renting a pickaxe no longer requires a White Scroll, and death simply ends the lease.
  • White Scrolls no longer drop from shards, contrabands, clue caskets, rank kits, rift caches, the Diviner's Dice or the Bedrock gkit.
  • The tutorial's White Scroll step is removed. The starter contraband now comes from the Apply Dust step.
  • White Scrolls already in your inventory no longer do anything.
33LMS Removed
  • LMS has been removed: the cap in the Pit, the hold timer, the daily reward and /lms are gone.
  • LMS Guards no longer spawn. Regular Erebus Guards in the Pit are unchanged.
  • Erebus Guards now drop the Kill Tracker at 1 in 500. Every other Erebus Guard drop rate is unchanged.
  • The Stay in LMS task has been removed from Elite and higher clue scrolls.
  • LMS has been removed from /events and from the /fund feature list.
34Caravans Removed
  • Caravans, caravan escorts and Warlord's Caravans have been fully removed from the game.
  • The Warlord's Favor Fate Card is out of the Oracle deck.
  • Caravan and Warlord's Caravan entries are gone from /events and from the /fund feature list.
  • The Caravan Tiers panel has been removed from /hunter.
  • Caravan loot tables no longer appear in /loottables, and the Tier Compare Matrix now shows shades and wraiths only.
  • Old clue scrolls that still carry a Slay Caravans task drop that task automatically.
  • /caravan, /caravantop and /caravanconfig are gone.
  • Item lore that listed caravans (Monster Hunter, trim set bonuses, prestige perks, chat tips) now lists the remaining hunt mobs.
35Enchant Erasers Removed
  • A failed enchant no longer levels your item up or adds a fail. The item comes back exactly as it went in. The attempt still spends the energy you charged.
  • Fails are gone from pickaxe, gear and weapon lore.
  • Failing on gear no longer eats an enchant slot permanently.
  • Enchant Erasers have been fully removed. /eraserextract is gone and /combine no longer combines them.
  • Erasers no longer drop from shades, wraiths, spartans, bosses, clue caskets, lootboxes, seasonal crates, KOTH, rank kits or rift caches.
  • Erasers are gone from the AFK shop, the Hecate gkit, the Diviner's Dice and the level 5 tutorial rewards.
  • The Spend Enchant Eraser charges task has been removed from clue scrolls, and old scrolls carrying it drop that task automatically.
  • The Erasers Used tracker has been removed from /trackers and the tracker lootbox.
  • Quest steps that rewarded Enchant Erasers now reward the rest of their loot only.
36Quests Reworked
  • Quest tracks now unlock automatically the first time you play their content. Guide NPCs still unlock them by hand and keep their lore.
  • Bedrock & Brimstone has been folded into The Deepening as its late game half.
  • The quest tracks screen is now a compact 3 row menu.
  • Side quest tracks no longer unlock during the tutorial. They open on your first qualifying action once the tutorial is done.
  • The quest bossbar now stays pinned to Path of the Ancients for the whole tutorial instead of switching to a side track you just made progress on.
  • The Leave the Tutorial quest no longer grants the Awakened title. It still pays 250,000 Ancient Energy.
  • The tutorial now teaches mining before enchanting: claim the pickaxe, mine to level 10, then learn the wormhole.
  • The quest complete message now leads with your next objective in bold, instead of putting all the emphasis on the quest you just finished.
  • The quest complete popup now shows your next objective instead of the one you just completed.
  • The tutorial intro tour no longer starts at The Lost Miner. It only ends there.
  • The tutorial greeting is now two short lines with clickable Open Quests and Show Me Around buttons, replacing the old five line block.
  • The first join welcome broadcast no longer shows to the player being welcomed.
  • Leaving the tutorial now comes before the enchanting quests.
  • The tutorial complete reminder now points you to /spawn to enchant, and no longer repeats every few seconds.
  • Tutorial mining no longer gives bonus XP and Ancient Energy.
  • The level up popup and the level up chat line now use the same colors.
  • Reaching level 30 now also pays a Mystery Uncommon Jewel.
  • The Rental Yard quests moved to after level 30.
  • The tutorial walkthrough cages are 20% shorter.
  • New /tourstart command replays the tutorial walkthrough. Tutorial world only.
  • New tutorial quest Hear Them Out: talk to the four storytellers, tracked 0/4. Leaving the tutorial completes it automatically.
  • The first mining quest is now Mine 25 Coal Ore, up from 10.
  • The tutorial now has one exit: the portal. /spawn, /warp and /skip no longer teleport you out of it at any level.
  • After level 10, a glowing trail walks the ground to the nearest storyteller you haven't met, routing around walls and up stairs, then leads to the exit portal once you've met them all.
  • Falling into water in the tutorial now launches you 35 to 55 blocks back up with a big horizontal throw, a splash, and no fall damage.
  • The Leave the Tutorial quest is now Take the Exit Portal.
  • The Deepening picks up jewel quests: open a Mystery Jewel, socket a jewel, and tinker 3 of a kind into a fresh Mystery Jewel.
  • Wounds of Erebus now ends in the uber arc: slay 1 uber boss, then put down 4.
  • Quest NPC gifts are now one per IP, matching quest step rewards. Linked accounts are exempt.
  • The one per IP reward check is now shared across both servers.
  • The Hunt adds a Talos quest: unlock the bronze construct at the boss hub.
  • Path of the Ancients has a new Open a Mystery Jewel step after Reach Level 30.
  • Tier-Up Mining is now Strike Redstone: reach mining level 45 and mine 25 redstone ore.
  • Gear Up now asks for a full armour set at level 3+ instead of 5+.
  • Echoes of the Rift softened: 30 rift rounds instead of 50, and 2,000,000 Rift Marks instead of 5,000,000.
  • Warlord of the Old Games now needs 3 KOTH captures instead of 5.
  • The Hunt no longer mentions the Ancient Roads, and the wraith step no longer names a Fund tier.