IPolis, Roads & The Hunt
- Fixed clue scroll damage-to-Wraiths/Shades objectives ignoring fire and enchant damage — Fire Aspect, Scorch, etc. now count like melee hits.
IIBosses
- Hephaestus can no longer cast Smelter's Wrath while Core Overheat is active.
- Boss fights now show a live fight scoreboard — a clear timer, per-phase splits coloured green/red against your best, and a live top-damage leaderboard.
- Inside a boss arena, all commands except `/boss leave` are now blocked — warping out with `/spawn`, `/home`, etc. used to strand your fight and waste the summon key.
IIICells, Gangs & Outposts
- The `/cell` menu now shows the max gear you can bring into each cell tier.
IVPvP & Dueling
- Netherite armour now lasts slightly longer than diamond before breaking — previously they were dead-even.
VEnchants
- Eternal Enlightenment is now a real upgrade over Enlighten: it heals more (300% of damage taken at L1, scaling to 450% at L4, vs Enlighten's 250%) and its proc chance scales smoothly from 5% to 8% instead of leaping straight to ~15%.
- Bleed now refreshes on re-hit instead of cancelling — re-procs extend the duration and keep the stronger bleed, so chaining axe hits no longer wastes the active bleed.
- Bleed now lands every tick even under heavy server load — no more fizzling to a single tick or nothing mid-fight.
- Bleed now leaves a blood trail streaming off a bleeding target, so you can see at a glance who's still bleeding.
VIMining Bots & AFK
- New `/miningtrack` command — start, stop, and reset a personal mining session that tallies your XP, Energy, Money, and blocks mined. `/miningtrack show` prints your totals plus your per-hour rates, and the same live session shows up in the mod's Stats HUD.
VIIQuality of Life
- New `/store` category: Weekly Loot Boxes (sale-only) — 1,000 Obols each or 3 for 2,500, with a small chance at a server-announced jackpot (permanent rank, Season Pass, GKit beacons, Tartarus crate). Appears in `/store` automatically while a sale is live.
- Live store sales are now announced in-game. While a sale is running on the store, a periodic chat broadcast shows the discount and how long is left (e.g. "25% OFF everything — 2d 4h left").
- The `/store` menu was tidied up: the old General Items category is gone and the layout is now cleaner and symmetrical.
- Purchase-confirm menus now follow the standard layout — Confirm on the right, Cancel on the left — and got a cleaner look (no more wool buttons).
- Buying multiple items from `/store` is much smoother — after a purchase you stay in the shop instead of getting kicked out, so you can buy again right away.
- Fixed `/fly` only ever working inside your cell — Prestige III max-level players can fly in the mine worlds (Prison, Island, Netherite Mine) again as intended.
- Fixed a major lag source: idle cell guards now go dormant when nobody is nearby instead of force-loading empty cellblock chunks.
- Fixed the AFK Upgrades shop saying upgrades cost Obols — they cost AFK Points.
- /sellprices now shows live config prices instead of stale hardcoded values.
- Mine Rushes no longer spawn inside an actively-landing meteor.
- Fixed the Blocks Mined tracker never counting mine blocks — existing players backfilled to their true totals.
- Fixed the Ore Mining Time tracker over-counting — it charged a full second per block, so fast mining inflated it wildly; now it records real mining time.
- Fortune's Dice now stacks — carry a whole pile in one slot instead of one die per slot.
- Picking up shards into your satchel no longer spams "Shard stored in satchel." in chat.
