patch
· Patch · v3.0.25 ·

Patch v3.0.25.

· released 2026-09-02 ·
IPolis, Roads & The Hunt
  • Erebus Tears no longer open inside sealed rooms. A breach now needs walkable ground reaching at least 36 blocks out, so every tear can be reached on foot.
IIBosses
  • Summoning a boss now shows the altar taking the key: embers spiral inward and drain in, ending on a burst of that boss's signature particle.
IIISeason Pass
  • Season Pass owners now show a pass badge next to their name in chat and in the tab list. Hover a name in chat to see whether they own the pass; click the badge to open /pass.
  • Claiming a Paid Season Pass is now announced to the whole server in chat.
IVCells, Gangs & Outposts
  • Hover a gang tag in chat to see its card: leader, members in their rank colour and who is online, Gang Points with the current /gtop standing, outposts held, and enemies. Your own gang and gangs at war with you are marked.
VPvP & Dueling
  • Capping KOTH now sends a gold shockwave rolling out from the hill across the whole arena, and the winner wears a crown for 10 seconds.
VIEnchants
  • Of the Whirlwind now splashes only from hits you land yourself. Ailment ticks, your Bound Shade's beams, Detonate blasts, Melee Splash, Judgment and Splinter no longer splash again.
  • Whirlwind splash hits and ailment ticks on shades and wraiths no longer play a hit sound, pop a damage number, or count toward clue scroll damage tasks.
  • A Whirlwind splash under 0.05 damage is skipped.
  • Detonate plays its full explosion again: the sonic boom, the soul-fire pillar and the shard ring were missing.
VIIEndgame Items
  • The /offhand menu no longer tells you to claim the Tier I item first. Offhand tiers can be claimed in any order.
VIIIMining Bots & AFK
  • A Daedalus Construct now materialises with the same arrival effect teleports use when you deploy it.
IXQuality of Life
  • The tab list has a new look: an Ancients wordmark header, a shield in staff colours for staff, small icons for Season Pass owners and AncientsMod users, and a cleaner footer. The grey circle next to players without the mod is gone.
  • The Discord announcement now shows what the Discord actually pays you: 2 Obols an hour for wearing the server tag, and 5% more XP, 5% more energy, a chat title and 500 Obols a month for boosting.
  • Four more announcements now run in the same style, one card at a time, every 15 minutes.
  • Footage: send a raw recording with `/uploadcode`, up to 100GB a file. Clips that get used pay out in Obols or the stuff Obols buys. No channel or rank needed, and the footage stays yours to post. Click any line to get your upload link.
  • AncientsMod: draggable HUDs, live countdowns for KOTH, BAH, Meteor, Rift and Mining Comp, and proper screens for `/buffs` and `/bugreport`. Free and open source at ancients.gg/mod.
  • Voting: what a vote pays, how the streak bonus grows, and that `/voteshop` rotates its deals.
  • Store: the old one-line Obols message is now a full card covering the weekly loot box, ranks, the season pass, boosters, flares and crates.
  • An Auction House tile that holds several pieces of the same gear now shows a plain piece of that armour instead of the first listing's name, enchants and energy. Click through to see each piece in full.
  • Clue scrolls drop less often at the lower tiers. Per ore block, Simple now drops at 0.06% (was 0.1%), Uncommon at 0.022% (was 0.072%), Elite at 0.016% (was 0.04%) and Ultimate at 0.015% (was 0.0185%). Legendary and above are unchanged.
  • Rented pickaxes keep their [Rental Preview] label while you mine instead of losing it on the first block.
  • Fixed a duplication exploit involving pickaxe rentals. The Resonance a renter builds up now counts on the owner's pickaxe.
  • Path perks on your pickaxe now show just their prestige slot, like [P10], instead of [P10 - Tier II].

· Reveals ·

  • Contrabands now open on the ground in front of you, where everyone can see it: a stone plinth rises out of the floor, the contraband is tossed onto it, four pins in its rarity colour rise and lock it, and it cracks. Its 3 rewards rise out of the stone with their names, hang a moment and dart into you. Rarity changes the stone and the intensity, not the length: Legendary adds a ground shockwave, Godly and Divine add a light pillar, Exceptional adds a white flash.
  • Shift-right-click a contraband to open every contraband in your inventory at once: stone tiles rise out of the ground in rows, one row per rarity with the rarest nearest, and they all crack on one beat with a shockwave across the floor. What came out streams into you, a receipt rises over the floor, and up to 4 notable pulls come up out of the stone.
  • Contraband satchels now pour when you shift-right-click them: the contrabands arc out of your hands and crack on the ground ahead in their rarity colours, commons first and rares last, then a receipt floats over the pile with the count, a rarity bar and up to 3 notable pulls.
  • Shards now orbit you when opened: each one rises out of your hand, circles you and shatters as it crosses in front of your face, and what it became streams into you. Spam right-click and the ring fills into a swarm.
  • Shard satchels and shift-opening your inventory of shards use the same orbit, and end on a receipt with your total energy, money, contrabands and items. The animation is the same length no matter how many thousand shards you opened.
  • Your loot is always given the moment you click, before any of it plays.
  • Shard and satchel reveals are only visible to you, so spawn stays clear when everyone is opening at once. Contraband opens, single or shift-click, happen in the world and everyone nearby sees them.
  • The old Skip Opening Animation toggle is now Reveal Animations with three settings: Full, Fast (the same reveal at 3x speed) and Off. Anyone who had skip turned on starts on Fast.
  • Finding a contraband while mining now lifts it out of the rock where it was, inside a ring of its rarity colour, and flies it into you, so the miners next to you see it too.
  • Cutting a sealed jewel now flashes at your hand in the jewel's colour, and the flash is bigger the better the roll.
  • Charging anything with Ancient Energy now streams motes into you, more of them the more you charged.
  • Pickaxe prestige is now a reforge: the pickaxe rises out of your hand, glows white-hot, takes 3 hammer blows, and on the third a shockwave rolls out while it snaps back into your hand. Tartarus Prestige gets the gold version with a flash and thunder.
  • Player prestige now raises an amber column of light from your feet while motes fall into you. Both prestiges float your new number over your head.
  • Mining Rushes now erupt out of the ore when they appear, with a column of light over the block so you can find it from across the mine and a ring in the ore's colour that tightens and spins faster as the rush gets mined down. Every swing throws a spark and sends a gold ticket to you, every 10% pulses a ring, completion rolls a shockwave across the mine, and the raffle winner gets a stream of gold and a tag over their head.
  • Store purchases are announced as a proper block now instead of one grey line, with a clickable link to the store, and the buyer gets a firework where they stand.
  • Chat tips have a new look: a lilac Tip label, grey body text, white for the thing the tip is about, amber for anything you type or press, and lilac underlined links you can click.
  • The /extract result now reads Extracted 309,721 Ancient Energy, in the same amber and violet as the energy item, followed by what is left in the source and any tax. Draining an orb or Calcite Charge shows the same line.