patch
· Patch · v3.0.19 ·

Patch v3.0.19.

· released 2026-08-29 ·
IPolis, Roads & The Hunt
  • Wanderer and Defiler now boost Hunter Points from shade, wraith and boss kills by +20% / +50%.
  • Fixed wraith outlines flickering white with Hunter's Sight. The dark outline now holds at any visible range.
  • Spectral's Soul Siphon now heals 1 HP per wraith kill and 0.5 HP per shade kill, was 1 for both.
IITartarus Rift
  • Titan's Hoard now scales with depth, paying 25x the best ore there instead of a flat 100, up to 200.
  • Fixed losing a visit's rift points when the server restarted while you were inside.
IIIBosses
  • Fixed dying to a boss wiping your inventory while signed up for a cell raid. Boss arenas keep your items.
  • Fixed Pyriphlegethon Tide damaging you inside a visible gap. The flames now match the wall that hits you.
  • Fire wall gaps now show a white post at each edge marking exactly how much room you have.
  • Boss damage totals now count health actually lost. A solo Lamia kill used to read 2,100 against a 300 bar.
  • Every boss now reports damage on the same scale. The same fight could be worth 12x more on one boss than another.
  • The weekly Boss Damage Dealt board now scores all four bosses equally.
  • `/jewels` and `/offhand` now work inside a boss arena.
  • Fixed boss damage reduction not applying, leaving Thanatos and Hephaestus far squishier than intended.
  • Boss durability now rises correctly from Lamia through Echidna and Thanatos to Hephaestus.
  • Hephaestus hits harder with his basic attack and Smelter's Wrath.
  • Lamia's Veil now cuts PvE and boss damage by 40% instead of 50%.
IVSeason Pass
  • Removed the Kill 5 players weekly and the Kill 2 players daily. Week 2 asks for 800 Shades instead.
  • Weekly boss damage is now 15,000 in week 2 and 25,000 in week 5.
  • Weekly altar boss kills raised from 1 to 25 in week 2, 2 to 40 in week 3, and 3 to 60 in week 5.
  • Weekly Wraith kills raised from 25 to 500 in week 2, 30 to 600 in week 3, and 60 to 900 in week 5.
  • Weekly Shade kills raised from 25 to 400 in week 1 and 150 to 2,000 in week 5.
  • Weekly boosters raised from 3 to 25 in week 2 and 6 to 50 in week 4.
  • Weekly Erebus Guard kills raised from 40 to 150 in week 2 and 80 to 300 in week 4.
  • Weekly contrabands raised to 80, 300 and 500 in weeks 1, 3 and 5.
  • Weekly Tracker Lootboxes raised from 1 to 3.
  • Weekly clue scrolls raised from 5 to 8 in week 1 and 3 to 5 in week 3.
  • Daily boss damage is now 1,000 and daily altar boss kills are now 5.
  • Daily Shade, Wraith and Erebus Guard kills raised to 100, 50 and 20.
  • Daily contrabands raised from 15 to 30 and daily shards from 25 to 200.
VPath of the Ancients
  • Clue scroll boss damage tasks now ask for 500 to 3,000 damage depending on the scroll tier.
  • Removed the Kill players clue scroll task.
VICells, Gangs & Outposts
  • The scoreboard no longer shows Gang Points while in Forgotten Polis.
VIIPvP & Dueling
  • Fixed the next KOTH tier changing every time the level cap updated. It is now set once for that day.
  • Fixed the next KOTH tier and start time showing different values depending on which server you checked them from.
  • The same KOTH tier no longer runs two days in a row.
VIIIEnchants
  • Frostblade proc chance per level increased to 1% (was 0.781%).
  • Frostblade slowness duration per level increased to 1.5s (was 1s), reaching 5s at level 3 instead of 4s.
  • Fixed Silence's tooltip not showing its base proc chance, which made the per-level scaling look wrong.
IXQuality of Life
  • Fixed the Black Auction House never starting after Fund V unlocked it.
  • The Black Auction House now re-arms itself the moment it is unlocked instead of staying dead until a reboot.
  • The tutorial can now be left at any time. Walk into the exit portal or use `/skip` at any level.
  • `/tutorial` now works at any level and any prestige.
  • Tutorial ores can no longer be mined above level 10.
  • The tutorial guide trail now shows at every level instead of starting at level 10.
  • `/extract all` now pulls stored Ancient Energy out of the Dust Satchel, like every other chargeable item.
  • `/unsatchel` now withdraws dust from the Dust Satchel - bare for 1% dust, or `/unsatchel <percent> [amount]`.
  • Calcified Dust can now be withdrawn from the Dust Satchel with `/unsatchel calcified`.
  • Dust Satchel withdrawals now stop at your free inventory space, so dust no longer spills on the floor.
  • Retired Calcite Charges now say so on the item instead of advertising a wormhole that refuses them.
  • Sneak right-click an empty Calcite Charge to be told it is retired and safe to discard.
  • Enchant orb and Calcite Charge messages now say Ancient Energy instead of the old RooEnergy name.
  • Staff can now recover items lost up to 30 days ago from a browsable snapshot history.
  • `[brag]` now shows your socketed jewels alongside your armour and offhand.
  • `[brag]` shows your equipped offhand even when the item is not sitting in your offhand slot.
  • Fixed weekly leaderboards paying out nobody when a week closed. Week 1 payouts have been credited retroactively.
  • Weekly leaderboard payouts no longer require a linked Discord account.
  • Each weekly leaderboard now pays its own top 5 independently, so topping more than one board pays out on each.
  • The Season Pass XP leaderboard now ranks XP earned during that week instead of your season total.
  • `/shadetop` now shows total Shades slain vs total Wraiths slain above the leaderboard.
  • Using a booster while its type is paused no longer asks for a second click. It banks on the first.
  • Erebus Tears now only open at y 50 or higher.
  • Mining no longer sends up to 20 redundant crack packets per block, smoothing Mining Rush on slow connections.
  • Clicking one armour piece in your Wardrobe now takes just that piece out.
  • Opening a contraband no longer lists every item in chat. The title still shows rarity and count.
  • Fixed not hearing nearby players' block break sounds when they had mine prediction on.