patch
· Patch · v1.0.49 ·

Patch v1.0.49.

· released 2026-06-17 ·
ICells, Gangs & Outposts
  • Raid shields are now per-gang — raiding a cell only locks *your* gang out of re-raiding it; any other gang can still raid it immediately.
  • Raiding gangs no longer have a cooldown between raids — raid back-to-back as often as you like.
  • Fixed players who join a gang mid-raid showing as invisible to their gang-mates.
  • Fixed an exploit involving crude ore during raids.
  • Attackers who die mid-raid now respawn at spawn (like defenders) instead of inside the raid — warp to the cell block to rejoin.
  • Removed the misleading Deathban label from the cell tier menu — cell raids never applied one.
  • Recent Raids now marks a raid successful only if attackers hit the loot cap — otherwise it shows Cell defended.
IIQuality of Life
  • Meteorite Shower announcements now broadcast server-wide, so every player sees them.
  • Fixed server lag spikes from cell ore generators under heavy load — mining is smooth again.
  • Removed a stray debug message when placing a cell defense (guard room / mage).