Patch v4.1.1
- Released
- Oct 16, 2026
- Changes
- 12
- Sections
- 5
Polis, Roads & The Hunt
- Sacred Way fissures reserve 3 slots in zone 6, 2 each in zones 4–5, and 1 each in zones 2–3.
- The Sacred Way now keeps up to 9 fissures active at once, up from 7.
- Sacred Way fissure mobs offer more resistance in the early zones, with less health and slightly harder hits in the deepest zone.
- Defeating the Warden of the Ash awards each qualifying participant 50 Ichor and returns the summoner's 100 Ichor toll to their inventory.
Return to topBosses
- Erebus, the Unlit gives longer attack warnings, locks aim earlier, and leaves more time to dodge between moves.
- The lower Pit now has 75 elites across 15 spread-out packs, up from 25, and all lower Pit elites have 30% less health.
- Reduced all four Avatars' health from 50,000 to 35,000.
- The Avatars' Colossus Light now gives a 3-second warning, an on-screen title, and green floor markers for safe cover.
Return to topCells, Gangs & Outposts
- Gang leaders can now use
/g demote <player> to lower a Co-Leader to Mod or a Mod to Member.
Return to topEnchants
- Heart of Gaia is now twice as likely to drop: 1 in 1,000,000, up from 1 in 2,000,000.
- Fixed enchant wormhole items being lost during cross-server warps.
Return to topQuality of Life
- Store announcements now show weekly bundles and seasonal crates with live countdowns, even outside sales.
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